Certain Affinity joined the development of Halo Infinite. Will he take care of his multiplayer mode? Here’s what we know.
Halo Infinite was appreciated at its D1, but its multiplayer side struggled to attract the sympathies of fans, who criticized the slowness in the publication of news. Now, it seems that Microsoft has decided to shake up the situation by putting alongside 343 Industries – the creator of the game – a second team to carry out the support function: Certain Affinity , a company based in Austin, Texas.
The news was shared through a very short press release on the official Certain Affinity website. The text carries the following words, in translation: “We have been part of the Halo franchise for more than 15 years and are honored to say that we are deepening our relationship with 343 and that we have been entrusted with the task of further evolving Halo Infinite into some new and exciting ways. Join us on our journey. “
Certain Affinity is now hiring new staff. The team was founded in 2006 by Max Hoberman, former head of Halo’s online and multiplayer industry. The company works primarily as a support team and has been dedicated to major series, such as Call of Duty and Halo, over the years.
The hope is that with this new support, the 343 Industries team will be able to offer all the news most requested by the players, such as the Forge and the co-op mode of the campaign.