Technical beta, by definition, is a test that developers need to improve and fix their games before release. Despite this, it’s surprising that a game like Halo Infinite , born to run on Xbox One, still struggles even on PC . Tom Warren and other people who are trying the game on PC, however, are testifying that there is still a lot of optimization .
According to the senior editor of The Verge, in fact, the technical beta of Halo Infinite would struggle to run at 1440p with an RTX 3080 Ti . Because it is true that it exceeds 100 frames per second, but it does so with low settings, using a card designed for 4K gaming with ray tracing enabled.
“Halo Ininite’s performance on PC isn’t great right now,” writes Warren on Twitter. “It’s a technical preview, so a lot of optimizations will come, but at the moment I can only get 100fps + at 1440p (with an RTX 3080 Ti) at low settings.”
Halo Infinite performance isn’t great on PC right now. It’s a technical preview, so lots of optimization to come, but I can only reliably get to 100fps+ at 1440p (with an RTX 3080 Ti) by having settings on low https://t.co/QlnPVzLRHQ
— Tom Warren (@tomwarren) July 30, 2021
His experience comes in response to another person struggling to achieve “decent frame rate” with an RTX 3090 and medium settings. Obviously 343 Industries has plenty of time to optimize the personal computer code, but it is still strange that such powerful machines and graphics cards, able to run Flight Simulator at high settings in a more than satisfactory way, struggle with a game that should run. smoothly even on an old Xbox One.
Some say that it is still a few months old built and that the 343i itself would have warned of possible problems. Are you playing with it? What is your experience?