Halo Infinite will be a “spiritual reboot” of the Halo saga, according to 343 industries

Despite the fact that we know a lot about Halo Infinite, the game still has enormous mysteries that confuse fans. One of these puzzles is related to the identity of the game since it is not yet known if it will be a direct sequel to the events we saw in Halo 5: Guardians, or some kind of alternate chapter. In this regard, its developers came out to give their position on the project, describing it as a “spiritual reboot” for the series.

Through the game’s official site, some members of 343 Industries spoke about Halo Infinite in an update that showed new arts from the world that we will explore in the title. Beginning with Justin Dinges, Artistic Lead for the Main Campaign, he said that they have tried to bring this new adventure back to the roots of the series by creating a world that is pleasant and majestic for players and does not overwhelm them with unnecessary complexity. They want all users and fans to feel that they are experiencing a game that they remember fondly, just as Halo: Combat Evolved was, but with modern graphics and without falling into too noisy details as happened with Halo 5.

For his part, Troy Mashburn, Gameplay Director, was clear in describing it as a “spiritual reboot” since what they have been doing is introducing new ideas to the formula, while maintaining the original essence of the saga and the sensations they provided. classic games. To better illustrate this, the creatives comment that they decided to have the Master Chief’s adventure in Halo Infinite begin in a forested setting in the Pacific Northwest, in a new Halo ring; all as a deliberate reference to the franchise’s past and the first game. This in conjunction with the visual design of various elements (including some enemies such as Jackals and Grunts), they will make us feel a nostalgic familiarity, as if we ran into an old friend again.
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