Legendary Metroid artist worked on Mario Golf: Super Rush

Following the presentation of Metroid Dread at E3 2021, the franchise has generated a lot of interest and this includes the details of its past and the creatives who participated in its deliveries. Although Metroid has spent many years in silence, it is always good to know that its creatives are still active and it was recently confirmed that one of them was part of the development of Mario Golf: Super Rush for Nintendo Switch.

A HISTORICAL METROID WORKED ON THE NEW MARIO GOLF FOR SWITCH

According to a post by VGC’s Andy Robinson , the ending credits of Mario Golf: Super Rush revealed that its art director was none other than Tomoyoshi Yamane, an artist who developed at Nintendo accompanying Metroid on many of your deliveries. In that sense, and as Robinson points out, Yamane is known for his participation in Super Metroid and Metroid Fusion , 2 of the great adventures of the space bounty hunter, Samus Aran.

WHO IS TOMOYOSHI YAMANE, ARTIST OF METROID ?

In that sense, the history of Tomoyoshi Yamane, born in 1968 and a graphic designer by profession, goes back to the design of Samus’ Varia suit in Metroid II: Return of Samus on Game Boy. He was also responsible for the design of enemies and bosses in Super Metroid on SNES, was the director of visuals for Metroid Fusion on the Game Boy Advance and supervisor of the Samus model in Metroid Prime , Metroid Prime 2: Echoes and Metroid Prime 3: Corruption .

 

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