As an emphatic Borderlands fan I consider myself, the announcement of Tiny Tina’s Wonderlands did not leave me indifferent. Combining a greater fantastic component with the philosophy of the franchise, within the framework of Tina Chiquitina’s protagonism, was a perfect equation in order to attract my attention, so it is easily among my most anticipated video games for next year. However, unfortunately, it has been made known that Gearbox Software has suffered the recent loss of seven major developers …
… But Tiny Tina’s Wonderlands will not be affected
Specifically, the Axios portal established communication with Gearbox Software in order to verify the eventuality, and a company spokesperson was in charge of confirming that, indeed, about a dozen professionals left the team to embark on a new independent project. Among those involved, referring to the roles they held regarding Borderlands 3 , are the following:
- Christopher Brock , chief producer.
- Keith Schuler , chief mission designer.
- Scott Kester , art director.
- Paul Sage , creative director.
- Chris Strasz , Director of User Experience.
- Kevin Penrod , Lead Character Artist.
As determined by the report, the announcement of their separation was shared two weeks ago, and almost all the professionals in question were working on a project that is in the pre-production phase . Gearbox , for its part, has already begun to make the respective moves to fill the vacant positions, while Randy Pitchford , CEO of the company, assures that his departure ” will cause minimal disruption in our current planning “, and it was carried out ” in the best of terms “.
Thus, everything seems to indicate that Tiny Tina’s Wonderlands will continue as stipulated, so it is expected to be available for PC, Xbox Series X / S, Xbox One, PlayStation 5 and PlayStation 4 next year.